KITFIT

KITFIT


KitFit is your personal fitness motivation: Run and improve every time.
Once the smart watch tracks your pulse let yourself be accompanied by Kit, a leading voice, and listen to rhythmic beats. Overcome your own limitations!

KitFit uses your pulse and music in an innovative way to encourage you to run.

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    Overview

    Introduction to the project Overview

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    Lessons Learned

    What I learned Lessons Learned

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    Gallery

    Game screenshots gallery

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    Video

    Gameplay video video

Overview


Mobile live heart rate influenced Fitness Game

   150 hours (3 weeks)
  3 people
   Constraints: Develop a fitness game using biometrical sensors
   Gamification, C# Coding, Unity 3D, Bluetooth, Biometric Sensors, Android/iOS, Smartwatches

Lessons learned


Skills:  C# Coding, Unity 3D, Bluetooth, Biometric Sensors, Android/iOS, Smartwatches


I must say I really liked it because working on-site meant when you had an idea you were able to tell your team members about it right away and get instant feedback while the idea is still fresh. Also, if I had questions regarding the roles my team mates had I was able to just ask and get things done. I loved working as a team as we did.

Also I loved working with new devices and technologies as I’m super interested in exploring the possibilities. Furthermore I was hoping to get the chance to work with Unity again and if possible with mobile devices. I had fun discovering mobile input, mobile syntaxes and everything around building for mobile devices.